Technical Artist
As a Technical Artist at Alpha Channel Inc., you’ll help bridge content and features to empower a small team to create incredible experiences. You’ll have the opportunity to contribute to a wide variety of features and content development; custom shaders, PBR pipeline, camera systems, post processing and procedural generation
Responsibilities Include:
Help us achieve AAA quality visuals with a small team by leveraging procedural techniques, lighting, shaders and other techniques
Work closely with artists, programmers and designers, and help act as the bridge between those teams
Help develop tools and pipelines to speed up our workflow
Help create innovative technical solutions to content generation problems
Contribute to the overall design and development of our games. Spend the time to play regularly, give feedback and passionately contribute to creating an impactful high quality experience
Qualifications:
You have previous experience as a technical artist or an artist on at least one shipped game.
Strong artistic and technical skills
Skilled in scripting languages and/or node-based scripting (e.g. UE4 Blueprints)
Experience with PBR rendering pipelines
Strong communication and interpersonal skills
Able to work autonomously with little supervision
Passionate about video games and the game development industry
Nice to Have:
Knowledge of Unreal Engine 4 or 5
Experience with creating and editing particle systems
Experience with rigging and procedural animation
Experience with optimization
Experience developing for modern consoles
JIRA Experience